I am currently using a FP6 with /e/OS 3.1.4 official and the default Camera app v1.53.1.
Previously I have been using a FP4 with /e/OS and the same default Camera app, just with older versions.
On the FP4, the camera app remembered every setting all the time, just like I’d expect it to. On the FP6 though, it won’t remember the image resolution it was set to. I prefer it to stay at a 16:9 ratio, but it always gets reset to a default 4:3 mode after the app was terminated.
Is there anything I can do about this? Or anything the devs can do?
I have noticed that the FP6 only has two camera IDs: 0 for the main camera, 2 for the wide angle lens. The FP4 though had three IDs: 0 for the main camera, 2 for wide angle, and 3 again for the main camera. 3 was limited to 12MP, but it did remember the set resolution between app invocations, too.
Any help on this is greatly appreciated. Thanks in advance and best regards from Germany,
Lasse
For now, /e/OS for the FP6 only comes with the /e/ default camera app, a fork of Open Camera. This is not the native camera app that Fairphone has developed for the FP6 on “Android OS”.
However, you will probably not need much more patience to get both apps in /e/OS.
So while I cannot address your specific issue right now, there might soon be progress with what you are missing right now.
If then you still prefer to use the /e/ default camera app, you might also want to inquire at https://community.e.foundation (but please include a cross-reference to this topic there and vice versa here to make it easier for others to help).
Hi, and thanks for the heads up.
I’ve been using the same Package: foundation.e.camera on both devices. It came pre-installed on the /e/OS-Images that I flashed, so I assumed this to be the default Camera app. Got used to using it just fine; just wondering why it doesn’t behave the same on the new phone anymore.
After browsing the e.foundation forum, thanks to your suggestion, I have found a tip in a related thread. Someone recommended to install the OpenCamera app (net.sourceforge.opencamera), which is supposedly pretty much the same as the default app. From a cursory test this seems to be true. And this app does remember the resolution between invocations . I’ll test it out over the coming days and then report back.